Dashing
Jasper Burch Jasper Burch

Dashing

All things dashing! We walk through all the most common reasons to dash, for advantage, tempo, or protection.

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When to Go Down a Stone
Jasper Burch Jasper Burch

When to Go Down a Stone

Sometimes you need to sacrifice a stone advantage for a longer term tactical advantage. We go through the most common times when you should intentionally go down a stone.

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Tempo Advantage
Jasper Burch Jasper Burch

Tempo Advantage

We dive into tempo advantage - what it is, why it matters, and how to gain it.

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Making a Plan
Jasper Burch Jasper Burch

Making a Plan

Your path to victory in a game of Sigil may include multiple lines of attack. You might fight over a mana while filling a powerful Fireblast. Or you might race into your opponent’s territory in an attempt to envelop their starting position.

But, every path to victory is built on a plan. And those plans are informed by the board texture, and the spells contained in each game. We break down how to make a plan, and how to combat your opponent’s plans.

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Level Up: Threat of Activation
Jasper Burch Jasper Burch

Level Up: Threat of Activation

Often the threat of a spell is more powerful than immediately casting it. We look at the most common reasons when you should delay casting a powerful spell, for an advantage later.

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